Mass Effect: Andromeda puts the player into the shoes of Ryder, a Pathfinder tasked with finding new worlds to colonize and ensure the survival of humanity. The game starts with the main character arriving in the titular Andromeda galaxy after a six hundred year long cryosleep. Representatives of other major Milky Way civilizations are also making the journey on their own Ark ships, and Andromeda itself is home to at least two new alien races: the warlike Khet and the mysterious Remnant.
Andromeda retains most of the gameplay elements seen in the previous Mass Effect installments. Nexus, the Flagship of the fleet, serves as a Citadel-esque central hub, whereas Ryder can explore the new galaxy on Tempest, the successor of Normandy. Guns and biotics, the dialogue wheel, romance sub-plots, and multiplayer co-op all make a reappearance. In a departure from the original trilogy, however, Mass Effect: Andromeda is open-world and features a classless character advancement system, allowing the player to freely mix-and-match different abilities.
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